Really Interactive

Stockholm area, Sweden · est. 2016 · website ↗

Registered as Really Interactive AB

At Really we make the mundane come alive with magic. We create games and interactive entertainment, real-time applications, and virtual/augmented reality. As games industry professionals we have worked with top names in digital arts and entertainment, ranging from Angry Birds and Minecraft to Childish Gambino and Disney. We are currently working on our own virtual reality application for creating music - Virtuoso!

SurvivalMixedEquity ratio 13%
CapitalSeed
SectorGames
Age10 years est. 2016
FitChaos
Buildingcheck site
LanguageEnglish site
Open rolescheck site

Filed financials

Filed with a public registry

Filed with Bolagsverket. The legal entity, not the group.

Fiscal yearRevenueResultEmployeesCashEquityTotal assetsFlags
FY20250.6 MSEK0.8 MSEK8-1.4 MSEK11 MSEKNone
FY20243.5 MSEK-0.8 MSEK6-0.6 MSEK2.9 MSEKNone
FY20233.8 MSEKunder 0.1 MSEK4-1.4 MSEK2.8 MSEKNone
FY20224.2 MSEK-----None
FY20213.7 MSEKunder 0.1 MSEK5-0.8 MSEK2.3 MSEKNone
FY20202.1 MSEKunder 0.1 MSEK4-0.8 MSEK2.2 MSEKNone
FY20193.4 MSEK0.6 MSEK30.7 MSEK0.8 MSEK1.6 MSEKNone
FY20182.1 MSEK0.1 MSEK30.2 MSEK0.2 MSEK0.5 MSEKNone
FY20171.8 MSEK-----None

No open roles right now

Really Interactive's own site sends applicants to LinkedIn, which I do not read.

Really Interactiveon LinkedIn Jobs ↗

Registered business activity (SNI)

Filed with a public registry

Standard industry classification codes as filed with Bolagsverket.

Dataprogrammering

Everything I could know about Really Interactive

A blank is a gap in my coverage.

Company health

Filed with a public registry
  • SurvivalEquity ratio 13%Profitable in its latest filed accounts (FY2025): revenue 0.6 MSEK, profit 0.8 MSEK, a 123% margin, revenue growth -81%. Equity ratio 13% (soliditet, the standard Swedish solvency measure): equity 1.4 MSEK of 11 MSEK total assets, the share of the company funded by its own capital rather than debt.
  • Age10 years oldFounded 2016, 10 years ago.
  • CapitalSeedSelf-reported to the startup directory.
  • Distress flagsNo data for this company yet
  • GrowthGrowing, +2Average employees filed with Bolagsverket went from 6 in 2024 to 8 in 2025, a change of +2 people. This is a fiscal-year average from filed accounts, so it lags: it says whether the company has been adding people, not whether a role is open today. Filed revenue FY2017 1,773 KSEK to FY2025 648 KSEK, across 9 filed years.

What you'd build and work with

Read from their job ads
  • Building (problem type)No data for this company yet
  • StackNo data for this company yet
  • Role shapeNo data for this company yet
  • SectorGamesMapped from the industry tags this company reported to the startup directory (entertainment, itsoftware, gaming, music). Self-reported, so it is the company's own claim about its market.
  • Engineering reputationRead from what they publishNo data for this company yetCompany websites plus the public GitHub API. Broader discovery via GitHub search would need an API token.

Hiring practicalities

Read from their job ads
  • Open rolesNo data for this company yet
  • Working languageEnglish siteI hold no job-ad text for this company, so this is read from their own site: their website declares itself English. That is a proxy, not a statement about the working language. Checked against the 222 companies where I have both, it agrees about 9 times in 10, and the way it fails is a company running an English site while hiring only in Swedish.

Fit and mission

Worked out from facts I hold
  • Fit (chaos or structure)Chaosfounded 2016 (10 years ago), ~6 employees, Seed stage. Age, size and stage combine into the read.

Companies like this one

Worked out from facts I hold

Each shows why. Not a recommendation.

Work here?

Nobody has answered yet. Same questions for every company.

Answer for this company

On the map

Bellmansgatan 30, 118 47 Stockholm

Address as filed with Bolagsverket.

Drawn by OpenStreetMap, so it only loads when you ask for it.

Wrong about Really Interactive?

The address, the headcount, the logo, a role that closed. Tell me which and I will fix it.

Something wrong about Really Interactive?

What kind?
Or email adulorier@gmail.com.

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