
DICE
Stockholm · est. 1992 · website ↗
Registered as Electronic Arts Sweden AB
EA's Battlefield studio (EA Digital Illusions CE); one of Stockholm's historic AAA game developers.
SurvivalSteady
CapitalSubsidiary
SectorGames
Age34 years est. 1992
FitStructure
Buildingcheck site
LanguageEnglish site
Open roles right now (3)
Open when I last checked, via their own careers site. Undated.
Other roles right now (1)
Titles that do not read as software.
Stack, from their job ads
From DICE’s own job ads, so only the part it is hiring for.
Languages
Everything I could know about DICE
A blank is a gap in my coverage.
Company health
Filed with a public registry- SurvivalSubsidiaryNo recent digital filing to read, but survival here is a matter of public record: subsidiary ownership. A categorical read, not a filed number.
- Age34 years oldFounded 1992, 34 years ago.
- CapitalSubsidiaryHand-curated from public ownership records.
- Distress flagsNo data for this company yet
- GrowthNo data for this company yet
What you'd build and work with
Read from their job ads- Building (problem type)No data for this company yet
- StackC++3C++ (3), counted over the postings whose text I hold.
- Role shapeNo data for this company yet
- SectorGamesMapped from the industry tags this company reported to the startup directory (gaming). Self-reported, so it is the company's own claim about its market.
- Engineering reputationRead from what they publishNo data for this company yetCompany websites plus the public GitHub API. Broader discovery via GitHub search would need an API token.
Hiring practicalities
Read from their job ads- Open roles4 open
- Working languageEnglish siteI hold no job-ad text for this company, so this is read from their own site: their careers page declares itself English. That is a proxy, not a statement about the working language. Checked against the 222 companies where I have both, it agrees about 9 times in 10, and the way it fails is a company running an English site while hiring only in Swedish.
Fit and mission
Worked out from facts I hold- Fit (chaos or structure)Structurefounded 1992 (34 years ago), ~751 employees, Subsidiary stage. Age, size and stage combine into the read.
Companies like this one
Worked out from facts I holdEach shows why. Not a recommendation.
- Also Games · Shares C++, C# · Similar size (200 to 1,000) · Same age (over 10 years)
- Also Games · Shares C#, C++ · Similar size (200 to 1,000) · Same age (over 10 years)
- Also Games · Shares C++ · Similar size (200 to 1,000) · Same age (over 10 years)
- Also Games · Similar size (200 to 1,000) · Same age (over 10 years)
- Also Games · Shares C++ · Similar size (200 to 1,000)
- Also Games · Shares C# · Same age (over 10 years)
Work here?
Nobody has answered yet. Same questions for every company.
Answer for this companyOn the map
Södermalmsallén 36, 9tr, STOCKHOLM, 11828, SE-LAND
Address as filed with Bolagsverket.
Drawn by OpenStreetMap, so it only loads when you ask for it.
Wrong about DICE?
The address, the headcount, the logo, a role that closed. Tell me which and I will fix it.